ADVANCED INTERACTIVE - TASK 2
21 / 10 / 2025 - 11 / 11 / 2025 (Week 5 - Week 8)
Lai Weng Yan (0385170)
Advanced Interactive | Bachelor of Design (Honours) in Creative Media |
Taylor's University
Task 2
Task 2
LECTURES
Week 5
https://www.animaker.com/hub/12-principles-of-animation/
Principles of animation
Lecturer explain principle of animation to let us know more what is
animation and their motion. After that we have do some easy exercise
animation bouncing ball and line movement.
Onion skin: can see next and previous movement
Figure 1.1 Practice movement animation 1
Create shape tween: It transforms shapes by automatically creating
in-btween frames.
Week 6
First draw a spider and convert to a graphic sysmbol first and double click to go edit mode inside and do motion so it will continuously move on the main stage.
Modify -> Convert to symbol -> Graphic
Figure 1.5 Create a spider
Using pencil to draw a smooth line in new layer.
Figure 1.4 Pencil and make smooth line
Add a classic motion guide to the line, snap the spider to the start so it will follow the path smoothly last u can adjust and play the timeline.
Figure 1.5 Spider on the guide
Also I have add another spider and add bouncy effect on the spider.
Figure 1.7 Final outcome
Week 7
Masking
- Convert text to graphic
- Draw a rectangle in new layer and right click, click mask
Figure 1.8 Masking
Classic tween
Right click and select classic tween,then set Ease-out quart at the start and Ease-in quart at the end. Insert a stop frame between each animation to pause the movement before it continues.
Figure 1.11 Final outcome
Week 8
Make Enter to a button by make it modify to button > double click
and change colour, add layer for hit background > insert instance name
Add stop motion, so it can stop motion at that timeline
Stop motion
- New Layer for action
- Right click select action
- Add using wizard > stop > this timeline
Name the instance name of the button
Action layer > Add using Wizard > Go to frame label and play > This timeline > Change label name > with mouse click
INSTRUCTIONS
Task 2
Students are required to work on their visual design and start planning
their website’s interactive design elements and features. Unlike traditional
static website, when it comes to interactive design where animations are
present, the plan not only should include the layout visuals but also the
animation example or reference. Students can build their animation or
user-reference animation to demonstrate the intended idea.
Requirements:
Requirements:
- Walkthrough Video presenting the plan and showing the animation examples and/or references. (Compulsary)
- Online posts in your E-portfolio as your reflective studies with links to any resource involved in the creating of the plan. (i.e.: Figma link, Miro link, etc.)
Work in progress:
Final Proposal:
Final Proposal Presentation
Canva Link:
https://www.canva.com/design/DAG4Y7O32uA/d-4kS1NL-LD7aAZzQZu-Rg/edit?utm_content=DAG4Y7O32uA&utm_campaign=designshare&utm_medium=link2&utm_source=sharebutton
Final Presentation Video
Google drive link:
https://drive.google.com/drive/folders/1_XHdkdHQWtf-JE-el1IZ54Q8HHaWdtaH
Wireframe link
Figma link:
https://www.figma.com/design/ticZmAlGSBglExM6HDe3eq/Interaction-Design?node-id=0-1&t=9x2el46HEfc8Yp3S-1
FEEDBACK
No feedback
REFLECTION
Experience
Using Adobe Animate was a fun and interesting experience since I don't use it often. I was surprised to discover that animations can be converted to Java which made the process seem easier than I expected. Still, it was challenging for me as a first-time user. For the final project, the hardest part was creating the illustration which took a lot of time and careful planning to bring the animation to life.






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